An award-winning storytelling app built during DragonHack 2022. It lets users explore and share local legends through an interactive map-based interface.

A selection of things I have built or explored.
An award-winning storytelling app built during DragonHack 2022. It lets users explore and share local legends through an interactive map-based interface.

A location-based guessing game developed for DragonHack 2024. Players compete by guessing hidden coordinates and solving small tasks around Slovenia.

My yearly collection of Advent of Code challenges, solved in TypeScript and Python. Focused on clean problem-solving, performance, and fun one-off experiments.

Bachelor thesis project — a campus navigation app for the Faculty of Computer and Information Science (FRI). Helps new students find rooms and locations around the faculty.

A small narrative-driven game made for a game dev competition. Focused on mood, exploration, and short story progression built with Unity.

Website for our local recreational floorball team, including event info, merch, and contact. Built with a simple Next.js + Tailwind stack and deployed on Cloudflare Pages.
